I directed 24's pilot. I felt we should follow the characters around as if we were a documentary crew, using available light, hand-held cameras, split screens, sound that isn't always what it should be, to suit the reality of the premise. ↗
I had no special effects, no monsters running around, nothing blew up; those things are all things I've done so many times that they lose their allure after a while. ↗
I am not judged by the number of times I fail, but by the number of times I succeed; and the number of times I succeed is in direct proportion to the number of times I can fail and keep on trying. ↗