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Read through the most famous quotes by topic #heo
There may be some truth (atheists) do not need to believe in a god to be good, but then if they do not believe in a god, who do they believe gives the Universal Law of following good and shunning evil? Obviously, mankind. But then that is a dangerous thing, for if a man does not believe in a god capable of giving perfect laws, he is in the position of declaring all laws come from man, and as man is imperfect, he can declare that as fallible men make imperfect laws, he can pick and choose what he wishes to follow, that which, in his own mind seems good. He does not believe in divine retribution, therefore he can also declare his own morality contrary to what the divine may decree simply because he believes there is no divine decree. He may follow his every whim and passion, declaring it to be good when it may be very evil, for he like all men is imperfect, so how can he tell what is verily good? The atheist is in danger of mistaking vice for good and consequently follow another slave master and tyrant, his own physical and mental weakness. Evil would be wittingly or unwittingly perpetrated, therefore, to recognise the existence of a perfect divine being that gives perfect Universal Laws is much better than not to believe in a god, for if there is a perfect god, they will not allow their laws to be broken with impunity as in the case with many corrupt judges on earth, but will punish accordingly in due time. Therefore, to be pious and reverent is the surest path to true freedom as a perfect god will give perfect laws to prevent all manner of slavery, tyranny and moral wantonness, even if we do not understand why they are good laws at times. ↗
All reality is a game. Physics at its most fundamental, the very fabric of our universe, results directly from the interaction of certain fairly simple rules, and chance; the same description may be applied to the best, most elefant and both intellectually and aesthetically satisfying games. By being unknowable, by resulting from events which, at the sub-atomic level, cannot be fully predicted, the future remains makkeable, and retains the possibility of change, the hope of coming to prevail; victory, to use an unfashionable word. In this, the future is a game; time is one of the rules. Generally, all the best mechanistic games - those which can be played in any sense "perfectly", such as a grid, Prallian scope, 'nkraytle, chess, Farnic dimensions - can be traced to civilisations lacking a realistic view of the universe (let alone the reality). They are also, I might add, invariably pre-machine-sentience societies. The very first-rank games acknowledge the element of chance, even if they rightly restrict raw luck. To attempt to construct a game on any other lines, no matter how complicated and subtle the rules are, and regardless of the scale and differentiation of the playing volume and the variety of the powers and attibutes of the pieces, is inevitably to schackle oneself to a conspectus which is not merely socially but techno-philosophically lagging several ages behind our own. As a historical exercise it might have some value, As a work of the intellect, it's just a waste of time. If you want to make something old-fashioned, why not build a wooden sailing boat, or a steam engine? They're just as complicated and demanding as a mechanistic game, and you'll keep fit at the same time. ↗
The function of Theology? The recitation of the incomprehensible by the unspeakable to pick the pockets of the unthinking. ↗
