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Shuddering Tanis stepped back. Raistlin gave the drawstring on the top of the bag a quick jerk, snapping it shut. Then, glancing at them distrustfully, he slipped the bag within his robes, secreting it in one of his numerous hidden pockets, and begun to turn away. But Tanis stopped him. "Things can never again be the same between us, can they?" the half-elf asked quietly. Raistlin looked at him for a moment, and Tanis saw a brief flicker of regret in the young mage's eyes, a longing for trust and friendship and return to the days of youth. "No," Raistilin whispered. "But such was the price I paid.


Margaret Weis


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Did you know about Margaret Weis?

She discovered heroic fantasy fiction while in college “I read Tolkien when it made its first big sweep in the colleges back in 1966. Career


Dragonlance
TSR turned Weis down for the position of games editor but they hired her as a book editor. ” "Project Overlord" grew into a trilogy of novels (Dragons of Autumn Twilight Dragons of Winter Night and Dragons of Spring Dawning from 1984–85) and 15 linked modules and it got a new name: Dragonlance.

Margaret Edith Weis (born March 16 1948 in Independence Missouri United States) is a fantasy novelist who along with Tracy Hickman is one of the original creators of the Dragonlance game world and has written numerous novels and short stories set in fantastic worlds.

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